FAQ

Q: What is Outworlder?

A: Outworlder is the first project from Igloosoft Games, a 2D adventure sandbox set in space. It is heavily influenced by hard science fiction such as Aliens, Starship Troopers, Dune and Battlestar Galactica. Read our about page for full details!


Q: When can I play?

A: We will be releasing a free to download demo that’s restricted to Creative mode so players can explore our worlds and build with their friends. For those who don’t want to wait for the full game release, you can pre-order the game to gain access to the alpha and help us develop the game with your feedback.

We plan to launch Creative and Alpha simultaneously before the end of 2019.


Q: What do I get for pre-ordering the game?

A: Early access to the ongoing alpha version of the game, and a full copy of the game when it releases.


Q: Is Outworlder a sequel or related to [insert popular title here]

A: No.


Q: Will it be multiplayer?

A: Yes. However it’s important to us that we design the game to be fun in single player first.


Q: What platforms will it be released on?

A: PC, Mac and Linux. A Switch version is planned post-PC release.


Q: How will I be able to host a Creative mode server?

A: Hosting for Creative Mode will only be available for those who have pre-ordered the game.


Q: Will I be able to host a Survival Mode server with my pre-order copy?

A: Yes. Pre-ordering the game will give you access to all features of the full game and its continued updates.


Q: What is Outworlder coded in?

A: Outworlder is coded in Unity using C#.


Q: Will Outworlder be moddable?

A: Yes. Making the game modder-friendly has been a priority since day one.